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Question regarding Counterattack

Author: admin

aptor strike is a “on next hit” ability, so there is no range. Aside from that all melee moves have a 5 yard range.-you’ll always be stupid, you’ll just be stupid with more information in your brain.
01001001 00100000 01101100 01101001 01101011 01100101 00100000 01100011 01100001 01101011 01100101It could be that you just aren’t parrying until you get closer to the person/mob, then you parry and it becomes active. Raptor Strike will always be usable because it is a next hit kind of thing, not sure about Mongoose, though, I know it’s instant, but I don’t see why it has such a long range, as you are reporting.- Alla’s Arena/PvP Forum
Click it.i never had this problem when doing pvp or pve….melee range is the same for all melee abilities with (as far as hunters go anyway), maybe you just didnt parry when you thought you did, rather dodged or evaded or something. I dont have any input on this but i believe you are wrong.All the 3 abilities have the same range-Cause am i just a girl who wants to have fun ……and play world of huntercraftA strike that becomes active after parrying an opponent’s attack. This attack deals 110 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
The talent says the range is melee range, but I have noticed in PVP encounters unless I am standing right in front of my opponent the skill is not usable while Raptor Strike and Mongoose Bite are usable at a farther away melee range….it seems like Raptor and Mongoose are based on the range of the melee weapon that is equipped while counterattack is based on a different range value.
Seems to me that counterattack should be based on the same range mechanics as raptor and mongoose…do any of you have any input on why it isnt?

This entry was posted on Monday, March 1st, 2010 at 00:00 and is filed under guild wars. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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